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TCTD 2 - VFX AND SYSTEM - RUBBLE LOWLINE

Created a blueprint with several material variation and triggers that spawn random dynamic physics objects that imitate the baked pile of rubble .
Created the blueprint, the dynamic setups and the VFX for these.

Created a blueprint with several material variation and triggers that spawn random dynamic physics objects that imitate the baked pile of rubble .
Created the blueprint, the dynamic setups and the VFX for these.